Showing posts with label software. Show all posts
Showing posts with label software. Show all posts

Thursday, December 12, 2013

Titanfall: Boycott EA and Respawn

If you own a Playstation 4 or haven’t been living in a cave for the last few years, you probably know already that Respawn Entertainment and EA Games will not be releasing their new game Titanfall on the PS4. The stated reason for this is that since Respawn is a new company they want to put all of their efforts into making a quality game for their first outing. They added that trying to write a game for two different consoles would take away their focus on creating such a game. So they refuse to create a PS4 version for this release.

I say BS!

First of all, they are already releasing the title on two different platforms: PC and XBone. Second, the new generation of consoles are the closest together in terms of hardware and software that they have ever been . We are not dealing with the allegedly hard to program for PS3 OS. Both the PS4 and Xbone now use the same x86 architecture that PC’s use. This former disparity was probably the biggest hurdle in the past to porting games from one system to the next. EA also said that it is about “marketing and loyalty”. I’m not sure why they feel such loyalty to Microsoft but read the next paragraph for the real story.

The real reason is that Microsoft paid EA to keep the game exclusive to the XBone.

So what can PS4 gamers do short of buying an Xbox One? Well I’m glad you asked. My plan will actually save you money and stick it to the man. Regardless of how “loyal” EA is to Microsoft they are still a corporation who value profits above all else. My proposal is that PS4 gamers boycott ALL EA games for the foreseeable future. No Madden, NCAA, Mass Effect, Battlefield (let’s face it, BF4 is broken now anyway), Dead Space, etc. Also if you have a blog,Twitter account, Facebook page, whatever, raise your voice about the huge F.U. that EA and Respawn have sent to us.

If we as a buying block refuse to buy EA and Respawn games we can force them to revisit their decision to screw us and maybe we can change their minds. If they signed an exclusivity contract with MS, then tough for them. Maybe next time they won’t be so “loyal” to Microsoft.

Thursday, December 5, 2013

KSP: SatComm Mark-1a

Vehicle: SatComm Mark-1/Angel-1a Booster
Command Module: SatComm 1 (backup)
Stages: 2
Stage 1: 1 LV-T30 Liquid fuel engine w/ FL-T800 and 2 FL-T400 tanks, 2 Rockomax BACC Solid Fuel Boosters
Stage 2: 1 LV-T30 Liquid fuel engine w/ single FL-T400 tank
First Flight: 12/04/2013 CST
Max Alt: 1,700,651 m (orbital)
Max Speed:  2,945 m/s
Total Dist:  Ongoing
Flight Time: Ongoing
The Mark-1a (Angel-1a booster) included struts to increase stability on the pad. Successful orbit achieved on 12/4/13.
screenshot6

KSP: SatComm Mark-1

Vehicle: SatComm Mark-1/Angel-1 Booster
Command Module: SatComm 1
Stages: 2
Stage 1: 1 LV-T30 Liquid fuel engine w/ FL-T800 and 2 FL-T400 tanks, 2 Rockomax BACC Solid Fuel Boosters
Stage 2: 1 LV-T30 Liquid fuel engine w/ single FL-T400 tank
First Flight: 12/04/2013 CST
Max Alt: 664,058 m (suborbital)
Max Speed:  2,945 m/s
Total Dist:  5,650,074 m
Flight Time: 0hr. 53 min.
The first test flight ended in catastrophic failure due to faulty orbital insertion.
screenshot5

Tuesday, December 3, 2013

KSP: Mark-2 Long Distance Flight 2

Vehicle: Mark-2 Long Distance Flight 2
Command Module: Mk1 with Mk6 parachute
Engine: LV-T45
Fuel Tank: FL-T800
First Flight: 11/22/2013 5:38 pm CST
Max Alt: 411.7km (ballistic arc)
Max Speed: 2,207m/s
Total Dist: 1.975Mm






Friday, November 22, 2013

Kerbal Space Program: Begin Log

Okay I am probably that last person on Earth that hasn’t bought Kerbal Space Program but I finally have. So now I will keep a “realistic” log of the adventures, advancements, mishaps and tragedies of the tiny green guys and their space program.

KSP go for blast off!

Tuesday, November 19, 2013

GTA V: Long Term Wishlist

I have been playing Grand Theft Auto V since day one. It is the only game that I ever preordered and the only one for which I ever bought the Collector's Edition. After over a month of play and even taking in to account the early problems with GTA Online, I have to say that it was $149 well spent.

I was blessed to be around for the $500,000 stimulus package and I just downloaded the “Beach Bum” pack. We still have the Content Creator to go and I am looking forward to that. But what about major dlc’s? What could be on the horizon?

There has been much speculation about possible dlc’s content and locations. Some people are saying that signs point to the Midwestern location known seen briefly in the Story Mode known as North Yankton. Others are postulating the thought of a Las Venturas which was last seen in GTA: San Andreas. But what if we stay in Los Santos? What if Rockstar pulls a page from the Red Dead Redemption dlc, “Undead Nightmare”? Or what if they stick with a theme that they have already laid the groundwork for with the abundance of references to aliens?

This first time I heard of this idea was by MrBossFTW on his YouTube channel. however it makes perfect sense. “Undead Nightmare” was one of the most popular dlc’s ever and with the huge sandbox that is GTA V it offers endless possibilities. However in the same post he also suggested the alien theme. Now both themes have been hinted at so far in GTA V. There is the above mentioned references to aliens. but there is also the zombie that is standing beside one of the movie theaters in Los Santos. Either plan would be great. and since GTA IV had two dlc’s might we see both themes?

One way to look at GTA V and GTA Online is similar to an MMORPG. There is the possibility for constant updates and growth, especially if Rockstar ports the game over to the next gen systems. It might not be a large as World of Warcraft or similar titles, but it could be Mini-Multiplayer Online Game. The fact is I wouldn’t mind seeing these or a return to North Yankton (I love the snowy atmosphere) or even Vice City. It may be that Rockstar can keep GTA V/Online going for the foreseeable future and maybe the game will slowly morph into GTA VI rather than having a major release.

In the meantime I will keep dropping cars from Cargobobs onto my fellow players.

Been Away Too Long

I’ve been away over a year? Wow time flies. Anyway I hope to do better with this blog. Starting today this will again be the site for video games, movies, comic books, software, and whatever other technological and entertainment nonsense I can find.