Saturday, December 28, 2013

EA and Microsoft In Bed Together With Another Game

In an update to my earlier post about Titanfall not being released on the PS4 I have also found out that the first DLC for Battlefield 4 will be a timed exclusive to the XBone. Of course EA gave the same BS reasons as before and it’s all the more reason to boycott these pricks.

Thursday, December 12, 2013

Titanfall: Boycott EA and Respawn

If you own a Playstation 4 or haven’t been living in a cave for the last few years, you probably know already that Respawn Entertainment and EA Games will not be releasing their new game Titanfall on the PS4. The stated reason for this is that since Respawn is a new company they want to put all of their efforts into making a quality game for their first outing. They added that trying to write a game for two different consoles would take away their focus on creating such a game. So they refuse to create a PS4 version for this release.

I say BS!

First of all, they are already releasing the title on two different platforms: PC and XBone. Second, the new generation of consoles are the closest together in terms of hardware and software that they have ever been . We are not dealing with the allegedly hard to program for PS3 OS. Both the PS4 and Xbone now use the same x86 architecture that PC’s use. This former disparity was probably the biggest hurdle in the past to porting games from one system to the next. EA also said that it is about “marketing and loyalty”. I’m not sure why they feel such loyalty to Microsoft but read the next paragraph for the real story.

The real reason is that Microsoft paid EA to keep the game exclusive to the XBone.

So what can PS4 gamers do short of buying an Xbox One? Well I’m glad you asked. My plan will actually save you money and stick it to the man. Regardless of how “loyal” EA is to Microsoft they are still a corporation who value profits above all else. My proposal is that PS4 gamers boycott ALL EA games for the foreseeable future. No Madden, NCAA, Mass Effect, Battlefield (let’s face it, BF4 is broken now anyway), Dead Space, etc. Also if you have a blog,Twitter account, Facebook page, whatever, raise your voice about the huge F.U. that EA and Respawn have sent to us.

If we as a buying block refuse to buy EA and Respawn games we can force them to revisit their decision to screw us and maybe we can change their minds. If they signed an exclusivity contract with MS, then tough for them. Maybe next time they won’t be so “loyal” to Microsoft.

Thursday, December 5, 2013

KSP: SatComm Mark-1a

Vehicle: SatComm Mark-1/Angel-1a Booster
Command Module: SatComm 1 (backup)
Stages: 2
Stage 1: 1 LV-T30 Liquid fuel engine w/ FL-T800 and 2 FL-T400 tanks, 2 Rockomax BACC Solid Fuel Boosters
Stage 2: 1 LV-T30 Liquid fuel engine w/ single FL-T400 tank
First Flight: 12/04/2013 CST
Max Alt: 1,700,651 m (orbital)
Max Speed:  2,945 m/s
Total Dist:  Ongoing
Flight Time: Ongoing
The Mark-1a (Angel-1a booster) included struts to increase stability on the pad. Successful orbit achieved on 12/4/13.
screenshot6

KSP: SatComm Mark-1

Vehicle: SatComm Mark-1/Angel-1 Booster
Command Module: SatComm 1
Stages: 2
Stage 1: 1 LV-T30 Liquid fuel engine w/ FL-T800 and 2 FL-T400 tanks, 2 Rockomax BACC Solid Fuel Boosters
Stage 2: 1 LV-T30 Liquid fuel engine w/ single FL-T400 tank
First Flight: 12/04/2013 CST
Max Alt: 664,058 m (suborbital)
Max Speed:  2,945 m/s
Total Dist:  5,650,074 m
Flight Time: 0hr. 53 min.
The first test flight ended in catastrophic failure due to faulty orbital insertion.
screenshot5

Tuesday, December 3, 2013

KSP: Mark-2 Long Distance Flight 2

Vehicle: Mark-2 Long Distance Flight 2
Command Module: Mk1 with Mk6 parachute
Engine: LV-T45
Fuel Tank: FL-T800
First Flight: 11/22/2013 5:38 pm CST
Max Alt: 411.7km (ballistic arc)
Max Speed: 2,207m/s
Total Dist: 1.975Mm